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411 Results Found. 

Watcher Sliver
Creature — Sliver (2/2)
All Sliver creatures get +0/+2.

Wheel of Fate
Suspend 4— (Rather than cast this card from your hand, pay and exile it with four time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, cast it without paying its mana cost.)
Each player discards their hand, then draws seven cards.

Whip-Spine Drake
Creature — Drake (3/3)
Morph (You may cast this card face down as a 22 creature for . Turn it face up any time for its morph cost.)

Whitemane Lion
Creature — Cat (2/2)
When Whitemane Lion enters the battlefield, return a creature you control to its owner's hand.

Wipe Away
Split second (As long as this spell is on the stack, players can't cast spells or activate abilities that aren't mana abilities.)
Return target permanent to its owner's hand.

Yavimaya Dryad
Creature — Dryad (2/1)
Forestwalk (This creature can't be blocked as long as defending player controls a Forest.)
When Yavimaya Dryad enters the battlefield, you may search your library for a Forest card, put it onto the battlefield tapped under target player's control, then shuffle your library.

Yawgmoth, Thran Physician
Legendary Creature — Human Cleric (2/4)
Protection from Humans
Pay 1 life, Sacrifice another creature: Put a -1/-1 counter on up to one target creature and draw a card.
, Discard a card: Proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)

Yixlid Jailer
Creature — Zombie Wizard (2/1)
Cards in graveyards lose all abilities.

Young Pyromancer
Creature — Human Shaman (2/1)
Whenever you cast an instant or sorcery spell, create a 1/1 red Elemental creature token.

Zealous Conscripts
Creature — Human Warrior (3/3)
When Zealous Conscripts enters the battlefield, gain control of target permanent until end of turn. Untap that permanent. It gains haste until end of turn.

Zulaport Cutthroat
Creature — Human Rogue Ally (1/1)
Whenever Zulaport Cutthroat or another creature you control dies, each opponent loses 1 life and you gain 1 life.


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