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75 Results Found. 

Smother
Instant
Destroy target creature with converted mana cost 3 or less. It can't be regenerated.
ZVE

Stirring Wildwood
Land
Stirring Wildwood enters the battlefield tapped.
: Add or to your mana pool.
: Until end of turn, Stirring Wildwood becomes a 3/4 green and white Elemental creature with reach. It's still a land.
ZVE

Stonework Puma
Artifact Creature — Cat Ally (2/2)
ZVE

Swamp
Basic Land — Swamp
ZVE

Swamp
Basic Land — Swamp
ZVE

Swamp
Basic Land — Swamp
ZVE

Tajuru Archer
Creature — Elf Archer Ally (1/2)
Whenever Tajuru Archer or another Ally enters the battlefield under your control, you may have Tajuru Archer deal damage to target creature with flying equal to the number of Allies you control.
ZVE

Territorial Baloth
Creature — Beast (4/4)
Landfall — Whenever a land enters the battlefield under your control, Territorial Baloth gets +2/+2 until end of turn.
ZVE

Torch Slinger
Creature — Goblin Shaman (2/2)
Kicker (You may pay an additional as you cast this spell.)
When Torch Slinger enters the battlefield, if it was kicked, it deals 2 damage to target creature.
ZVE

Turntimber Basilisk
Creature — Basilisk (2/1)
Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.)
Landfall — Whenever a land enters the battlefield under your control, you may have target creature block Turntimber Basilisk this turn if able.
ZVE

Turntimber Grove
Land
Turntimber Grove enters the battlefield tapped.
When Turntimber Grove enters the battlefield, target creature gets +1/+1 until end of turn.
: Add to your mana pool.
ZVE

Ulamog's Crusher
Creature — Eldrazi (8/8)
Annihilator 2 (Whenever this creature attacks, defending player sacrifices two permanents.)
Ulamog's Crusher attacks each turn if able.
ZVE

Vampire Nighthawk
Creature — Vampire Shaman (2/3)
Flying, deathtouch, lifelink
ZVE

Veteran Warleader
Creature — Human Soldier Ally (*/*)
Veteran Warleader's power and toughness are each equal to the number of creatures you control.
Tap another untapped Ally you control: Veteran Warleader gains your choice of first strike, vigilance, or trample until end of turn.
ZVE

Wildheart Invoker
Creature — Elf Shaman (4/3)
: Target creature gets +5/+5 and gains trample until end of turn.
ZVE

 

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