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75 Results Found. 

Forest
Basic Land — Forest
ZVE

Forest
Basic Land — Forest
ZVE

Forked Bolt
Sorcery
Forked Bolt deals 2 damage divided as you choose among one or two target creatures and/or players.
ZVE

Frontier Guide
Creature — Elf Scout (1/1)
, : Search your library for a basic land card and put it onto the battlefield tapped. Then shuffle your library.
ZVE

Graypelt Hunter
Creature — Human Warrior Ally (2/2)
Trample
Whenever Graypelt Hunter or another Ally enters the battlefield under your control, you may put a +1/+1 counter on Graypelt Hunter.
ZVE

Graypelt Refuge
Land
Graypelt Refuge enters the battlefield tapped.
When Graypelt Refuge enters the battlefield, you gain 1 life.
: Add or to your mana pool.
ZVE

Grazing Gladehart
Creature — Antelope (2/2)
Landfall — Whenever a land enters the battlefield under your control, you may gain 2 life.
ZVE

Groundswell
Instant
Target creature gets +2/+2 until end of turn.
Landfall — If you had a land enter the battlefield under your control this turn, that creature gets +4/+4 until end of turn instead.
ZVE

Harrow
Instant
As an additional cost to cast Harrow, sacrifice a land.
Search your library for up to two basic land cards and put them onto the battlefield. Then shuffle your library.
ZVE

Heartstabber Mosquito
Creature — Insect (2/2)
Kicker (You may pay an additional as you cast this spell.)
Flying
When Heartstabber Mosquito enters the battlefield, if it was kicked, destroy target creature.
ZVE

Hellion Eruption
Sorcery
Sacrifice all creatures you control, then create that many 4/4 red Hellion creature tokens.
ZVE

Induce Despair
Instant
As an additional cost to cast Induce Despair, reveal a creature card from your hand.
Target creature gets -X/-X until end of turn, where X is the revealed card's converted mana cost.
ZVE

It That Betrays
Creature — Eldrazi (11/11)
Annihilator 2 (Whenever this creature attacks, defending player sacrifices two permanents.)
Whenever an opponent sacrifices a nontoken permanent, put that card onto the battlefield under your control.
ZVE

Joraga Bard
Creature — Elf Rogue Ally (1/4)
Whenever Joraga Bard or another Ally enters the battlefield under your control, you may have Ally creatures you control gain vigilance until end of turn.
ZVE

Kabira Vindicator
Creature — Human Knight (2/4)
Level up (: Put a level counter on this. Level up only as a sorcery.)
LEVEL 2-4
3/6
Other creatures you control get +1/+1.
LEVEL 5+
4/8
Other creatures you control get +2/+2.
ZVE

Khalni Heart Expedition
Enchantment
Landfall — Whenever a land enters the battlefield under your control, you may put a quest counter on Khalni Heart Expedition.
Remove three quest counters from Khalni Heart Expedition and sacrifice it: Search your library for up to two basic land cards, put them onto the battlefield tapped, then shuffle your library.
ZVE

Knight of Cliffhaven
Creature — Kor Knight (2/2)
Level up (: Put a level counter on this. Level up only as a sorcery.)
LEVEL 1-3
2/3
Flying
LEVEL 4+
4/4
Flying, vigilance
ZVE

Magmaw
Creature — Elemental (4/4)
, Sacrifice a nonland permanent: Magmaw deals 1 damage to target creature or player.
ZVE

Makindi Griffin
Creature — Griffin (2/4)
Flying
ZVE

Marsh Casualties
Sorcery
Kicker (You may pay an additional as you cast this spell.)
Creatures target player controls get -1/-1 until end of turn. If Marsh Casualties was kicked, those creatures get -2/-2 until end of turn instead.
ZVE

 

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