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156 Results Found. 

Cancel
Instant
Counter target spell.
PC2

Celestial Ancient
Creature — Elemental (3/3)
Flying
Whenever you cast an enchantment spell, put a +1/+1 counter on each creature you control.
PC2

Concentrate
Sorcery
Draw three cards.
PC2

Cultivate
Sorcery
Search your library for up to two basic land cards, reveal those cards, and put one onto the battlefield tapped and the other into your hand. Then shuffle your library.
PC2

Dark Hatchling
Creature — Horror (3/3)
Flying
When Dark Hatchling enters the battlefield, destroy target nonblack creature. It can't be regenerated.
PC2

Deny Reality
Sorcery
Cascade (When you cast this spell, exile cards from the top of your library until you exile a nonland card that costs less. You may cast it without paying its mana cost. Put the exiled cards on the bottom of your library in a random order.)
Return target permanent to its owner's hand.
PC2

Dimir Aqueduct
Land
Dimir Aqueduct enters the battlefield tapped.
When Dimir Aqueduct enters the battlefield, return a land you control to its owner's hand.
: Add to your mana pool.
PC2

Dimir Infiltrator
Creature — Spirit (1/3)
Dimir Infiltrator can't be blocked.
Transmute (, Discard this card: Search your library for a card with the same converted mana cost as this card, reveal it, and put it into your hand. Then shuffle your library. Transmute only as a sorcery.)
PC2

Dowsing Shaman
Creature — Centaur Shaman (3/4)
, : Return target enchantment card from your graveyard to your hand.
PC2

Dragonlair Spider
Creature — Spider (5/6)
Reach
Whenever an opponent casts a spell, create a 1/1 green Insect creature token.
PC2

Dreampod Druid
Creature — Human Druid (2/2)
At the beginning of each upkeep, if Dreampod Druid is enchanted, create a 1/1 green Saproling creature token.
PC2

Elderwood Scion
Creature — Elemental (4/4)
Trample, lifelink
Spells you cast that target Elderwood Scion cost less to cast.
Spells your opponents cast that target Elderwood Scion cost more to cast.
PC2

Enigma Sphinx
Artifact Creature — Sphinx (5/4)
Flying
When Enigma Sphinx is put into your graveyard from the battlefield, put it into your library third from the top.
Cascade (When you cast this spell, exile cards from the top of your library until you exile a nonland card that costs less. You may cast it without paying its mana cost. Put the exiled cards on the bottom of your library in a random order.)
PC2

Enlisted Wurm
Creature — Wurm (5/5)
Cascade (When you cast this spell, exile cards from the top of your library until you exile a nonland card that costs less. You may cast it without paying its mana cost. Put the exiled cards on the bottom of your library in a random order.)
PC2

Erratic Explosion
Sorcery
Choose target creature or player. Reveal cards from the top of your library until you reveal a nonland card. Erratic Explosion deals damage equal to that card's converted mana cost to that creature or player. Put the revealed cards on the bottom of your library in any order.
PC2

Etherium-Horn Sorcerer
Artifact Creature — Minotaur Wizard (3/6)
: Return Etherium-Horn Sorcerer to its owner's hand.
Cascade (When you cast this spell, exile cards from the top of your library until you exile a nonland card that costs less. You may cast it without paying its mana cost. Put the exiled cards on the bottom of your library in a random order.)
PC2

Exotic Orchard
Land
: Add to your mana pool one mana of any color that a land an opponent controls could produce.
PC2

Farsight Mask
Artifact
Whenever a source an opponent controls deals damage to you, if Farsight Mask is untapped, you may draw a card.
PC2

Felidar Umbra
Enchantment — Aura
Enchant creature
Enchanted creature has lifelink.
: Attach Felidar Umbra to target creature you control.
Totem armor (If enchanted creature would be destroyed, instead remove all damage from it and destroy this Aura.)
PC2

Fiery Conclusion
Instant
As an additional cost to cast Fiery Conclusion, sacrifice a creature.
Fiery Conclusion deals 5 damage to target creature.
PC2

 

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