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350 Results Found. 

Aerial Caravan
Creature — Human Soldier (4/3)
Flying
: Exile the top card of your library. Until end of turn, you may play that card. (Reveal the card as you exile it.)
MMQ

Afterlife
Instant
Destroy target creature. It can't be regenerated. Its controller creates a 1/1 white Spirit creature token with flying.
MMQ

Alabaster Wall
Creature — Wall (0/4)
Defender (This creature can't attack.)
: Prevent the next 1 damage that would be dealt to target creature or player this turn.
MMQ

Alley Grifters
Creature — Human Mercenary (2/2)
Whenever Alley Grifters becomes blocked, defending player discards a card.
MMQ

Ancestral Mask
Enchantment — Aura
Enchant creature
Enchanted creature gets +2/+2 for each other enchantment on the battlefield.
MMQ

Armistice
Enchantment
: You draw a card and target opponent gains 3 life.
MMQ

Arms Dealer
Creature — Goblin Rogue (1/1)
, Sacrifice a Goblin: Arms Dealer deals 4 damage to target creature.
MMQ

Arrest
Enchantment — Aura
Enchant creature
Enchanted creature can't attack or block, and its activated abilities can't be activated.
MMQ

Assembly Hall
Artifact
, : Reveal a creature card in your hand. Search your library for a card with the same name as that card, reveal it, and put it into your hand. Then shuffle your library.
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Ballista Squad
Creature — Human Rebel (2/2)
, : Ballista Squad deals X damage to target attacking or blocking creature.
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Balloon Peddler
Creature — Human Spellshaper (2/2)
, , Discard a card: Target creature gains flying until end of turn.
MMQ

Barbed Wire
Artifact
At the beginning of each player's upkeep, Barbed Wire deals 1 damage to that player.
: Prevent the next 1 damage that would be dealt by Barbed Wire this turn.
MMQ

Bargaining Table
Artifact
, : Draw a card. X is the number of cards in an opponent's hand.
MMQ

Battle Rampart
Creature — Wall (1/3)
Defender
: Target creature gains haste until end of turn.
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Battle Squadron
Creature — Goblin (*/*)
Flying
Battle Squadron's power and toughness are each equal to the number of creatures you control.
MMQ

Bifurcate
Sorcery
Search your library for a permanent card with the same name as target nontoken creature and put that card onto the battlefield. Then shuffle your library.
MMQ

Black Market
Enchantment
Whenever a creature dies, put a charge counter on Black Market.
At the beginning of your precombat main phase, add to your mana pool for each charge counter on Black Market.
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Blaster Mage
Creature — Human Spellshaper (2/2)
, , Discard a card: Destroy target Wall.
MMQ

Blockade Runner
Creature — Merfolk (2/2)
: Blockade Runner can't be blocked this turn.
MMQ

Blood Hound
Creature — Hound (1/1)
Whenever you're dealt damage, you may put that many +1/+1 counters on Blood Hound.
At the beginning of your end step, remove all +1/+1 counters from Blood Hound.
MMQ

 

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