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249 Results Found. 

Wall of Frost
Creature — Wall (0/7)
Whenever Wall of Frost blocks a creature, that creature doesn't untap during its controller's next untap step.

Wayfaring Temple
Creature — Elemental (*/*)
Wayfaring Temple's power and toughness are each equal to the number of creatures you control.
Whenever Wayfaring Temple deals combat damage to a player, populate. (Create a token that's a copy of a creature token you control.)

Wing Splicer
Creature — Human Artificer (1/1)
When Wing Splicer enters the battlefield, create a 3/3 colorless Golem artifact creature token.
Golem creatures you control have flying.

Creature — Human Wizard (1/1)
Soulbond (You may pair this creature with another unpaired creature when either enters the battlefield. They remain paired for as long as you control both of them.)
As long as Wingcrafter is paired with another creature, both creatures have flying.

Woolly Thoctar
Creature — Beast (5/4)

Wort, the Raidmother
Legendary Creature — Goblin Shaman (3/3)
When Wort, the Raidmother enters the battlefield, create two 1/1 red and green Goblin Warrior creature tokens.
Each red or green instant or sorcery spell you cast has conspire. (As you cast the spell, you may tap two untapped creatures you control that share a color with it. When you do, copy it and you may choose new targets for the copy.)

Youthful Knight
Creature — Human Knight (2/1)
First strike

Zealous Conscripts
Creature — Human Warrior (3/3)
When Zealous Conscripts enters the battlefield, gain control of target permanent until end of turn. Untap that permanent. It gains haste until end of turn.

Zur the Enchanter
Legendary Creature — Human Wizard (1/4)
Whenever Zur the Enchanter attacks, you may search your library for an enchantment card with converted mana cost 3 or less and put it onto the battlefield. If you do, shuffle your library.


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