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249 Results Found. 

Aethersnipe
Creature — Elemental (4/4)
When Aethersnipe enters the battlefield, return target nonland permanent to its owner's hand.
Evoke (You may cast this spell for its evoke cost. If you do, it's sacrificed when it enters the battlefield.)
MM2

Agony Warp
Instant
Target creature gets -3/-0 until end of turn.
Target creature gets -0/-3 until end of turn.
MM2

Air Servant
Creature — Elemental (4/3)
Flying
: Tap target creature with flying.
MM2

Algae Gharial
Creature — Crocodile (1/1)
Shroud (This creature can't be the target of spells or abilities.)
Whenever another creature dies, you may put a +1/+1 counter on Algae Gharial.
MM2

All Is Dust
Tribal Sorcery — Eldrazi
Each player sacrifices all colored permanents he or she controls.
MM2

All Suns' Dawn
Sorcery
For each color, return up to one target card of that color from your graveyard to your hand. Exile All Suns' Dawn.
MM2

Alloy Myr
Artifact Creature — Myr (2/2)
: Add one mana of any color to your mana pool.
MM2

Ant Queen
Creature — Insect (5/5)
: Create a 1/1 green Insect creature token.
MM2

Apocalypse Hydra
Creature — Hydra (0/0)
Apocalypse Hydra enters the battlefield with X +1/+1 counters on it. If X is 5 or more, it enters the battlefield with an additional X +1/+1 counters on it.
, Remove a +1/+1 counter from Apocalypse Hydra: Apocalypse Hydra deals 1 damage to target creature or player.
MM2

Apostle's Blessing
Instant
( can be paid with either or 2 life.)
Target artifact or creature you control gains protection from artifacts or from the color of your choice until end of turn.
MM2

Aquastrand Spider
Creature — Spider Mutant (0/0)
Graft 2 (This creature enters the battlefield with two +1/+1 counters on it. Whenever another creature enters the battlefield, you may move a +1/+1 counter from this creature onto it.)
: Target creature with a +1/+1 counter on it gains reach until end of turn. (It can block creatures with flying.)
MM2

Argent Sphinx
Creature — Sphinx (4/3)
Flying
Metalcraft — : Exile Argent Sphinx. Return it to the battlefield under your control at the beginning of the next end step. Activate this ability only if you control three or more artifacts.
MM2

Arrest
Enchantment — Aura
Enchant creature
Enchanted creature can't attack or block, and its activated abilities can't be activated.
MM2

Artisan of Kozilek
Creature — Eldrazi (10/9)
When you cast Artisan of Kozilek, you may return target creature card from your graveyard to the battlefield.
Annihilator 2 (Whenever this creature attacks, defending player sacrifices two permanents.)
MM2

Ashenmoor Gouger
Creature — Elemental Warrior (4/4)
Ashenmoor Gouger can't block.
MM2

Azorius Chancery
Land
Azorius Chancery enters the battlefield tapped.
When Azorius Chancery enters the battlefield, return a land you control to its owner's hand.
: Add to your mana pool.
MM2

Banefire
Sorcery
Banefire deals X damage to target creature or player.
If X is 5 or more, Banefire can't be countered by spells or abilities and the damage can't be prevented.
MM2

Battlegrace Angel
Creature — Angel (4/4)
Flying
Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.)
Whenever a creature you control attacks alone, it gains lifelink until end of turn.
MM2

Bestial Menace
Sorcery
Create a 1/1 green Snake creature token, a 2/2 green Wolf creature token, and a 3/3 green Elephant creature token.
MM2

Bitterblossom
Tribal Enchantment — Faerie
At the beginning of your upkeep, you lose 1 life and create a 1/1 black Faerie Rogue creature token with flying.
MM2

 

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