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249 Results Found. 

Acidic Slime
Creature — Ooze (2/2)
Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.)
When Acidic Slime enters the battlefield, destroy target artifact, enchantment, or land.
M11

Act of Treason
Sorcery
Gain control of target creature until end of turn. Untap that creature. It gains haste until end of turn. (It can attack and this turn.)
M11

Aether Adept
Creature — Human Wizard (2/2)
When Aether Adept enters the battlefield, return target creature to its owner's hand.
M11

Air Servant
Creature — Elemental (4/3)
Flying
: Tap target creature with flying.
M11

Ajani Goldmane
Planeswalker — Ajani (4)
+1: You gain 2 life.
−1: Put a +1/+1 counter on each creature you control. Those creatures gain vigilance until end of turn.
−6: Create a white Avatar creature token. It has "This creature's power and toughness are each equal to your life total."
M11

Ajani's Mantra
Enchantment
At the beginning of your upkeep, you may gain 1 life.
M11

Ajani's Pridemate
Creature — Cat Soldier (2/2)
Whenever you gain life, you may put a +1/+1 counter on Ajani's Pridemate.
M11

Alluring Siren
Creature — Siren (1/1)
: Target creature an opponent controls attacks you this turn if able.
M11

Ancient Hellkite
Creature — Dragon (6/6)
Flying
: Ancient Hellkite deals 1 damage to target creature defending player controls. Activate this ability only if Ancient Hellkite is attacking.
M11

Angel's Feather
Artifact
Whenever a player casts a white spell, you may gain 1 life.
M11

Angelic Arbiter
Creature — Angel (5/6)
Flying
Each opponent who cast a spell this turn can't attack with creatures.
Each opponent who attacked with a creature this turn can't cast spells.
M11

Arc Runner
Creature — Elemental Ox (5/1)
Haste (This creature can attack and as soon as it comes under your control.)
At the beginning of the end step, sacrifice Arc Runner.
M11

Armored Ascension
Enchantment — Aura
Enchant creature
Enchanted creature gets +1/+1 for each Plains you control and has flying.
M11

Armored Cancrix
Creature — Crab (2/5)
M11

Assassinate
Sorcery
Destroy target tapped creature.
M11

Assault Griffin
Creature — Griffin (3/2)
Flying
M11

Augury Owl
Creature — Bird (1/1)
Flying
When Augury Owl enters the battlefield, scry 3. (Look at the top three cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.)
M11

Autumn's Veil
Instant
Spells you control can't be countered by blue or black spells this turn, and creatures you control can't be the targets of blue or black spells this turn.
M11

Awakener Druid
Creature — Human Druid (1/1)
When Awakener Druid enters the battlefield, target Forest becomes a 4/5 green Treefolk creature for as long as Awakener Druid remains on the battlefield. It's still a land.
M11

Azure Drake
Creature — Drake (2/4)
Flying
M11

 

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