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81 Results Found. 

Anax and Cymede
Legendary Creature — Human Soldier (3/2)
First strike, vigilance
Heroic — Whenever you cast a spell that targets Anax and Cymede, creatures you control get +1/+1 and gain trample until end of turn.
HVM

Armory Guard
Creature — Giant Soldier (2/5)
Armory Guard has vigilance as long as you control a Gate.
HVM

Auramancer
Creature — Human Wizard (2/2)
When Auramancer enters the battlefield, you may return target enchantment card from your graveyard to your hand.
HVM

Battle Mastery
Enchantment — Aura
Enchant creature
Enchanted creature has double strike. (It deals both first-strike and regular combat damage.)
HVM

Beast Within
Instant
Destroy target permanent. Its controller creates a 3/3 green Beast creature token.
HVM

Blood Ogre
Creature — Ogre Warrior (2/2)
Bloodthirst 1 (If an opponent was dealt damage this turn, this creature enters the battlefield with a +1/+1 counter on it.)
First strike (This creature deals combat damage before creatures without first strike.)
HVM

Bonds of Faith
Enchantment — Aura
Enchant creature
Enchanted creature gets +2/+2 as long as it's a Human. Otherwise, it can't attack or block.
HVM

Boros Guildgate
Land — Gate
Boros Guildgate enters the battlefield tapped.
: Add or to your mana pool.
HVM

Cavalry Pegasus
Creature — Pegasus (1/1)
Flying
Whenever Cavalry Pegasus attacks, each attacking Human gains flying until end of turn.
HVM

Condemn
Instant
Put target attacking creature on the bottom of its owner's library. Its controller gains life equal to its toughness.
HVM

Conquering Manticore
Creature — Manticore (5/5)
Flying
When Conquering Manticore enters the battlefield, gain control of target creature an opponent controls until end of turn. Untap that creature. It gains haste until end of turn.
HVM

Crater Hellion
Creature — Hellion Beast (6/6)
Echo (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.)
When Crater Hellion enters the battlefield, it deals 4 damage to each other creature.
HVM

Crowned Ceratok
Creature — Rhino (4/3)
Trample
Each creature you control with a +1/+1 counter on it has trample.
HVM

Daily Regimen
Enchantment — Aura
Enchant creature
: Put a +1/+1 counter on enchanted creature.
HVM

Dawnstrike Paladin
Creature — Human Knight (2/4)
Vigilance (Attacking doesn't cause this creature to tap.)
Lifelink (Damage dealt by this creature also causes you to gain that much life.)
HVM

Deadly Recluse
Creature — Spider (1/2)
Reach (This creature can block creatures with flying.)
Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.)
HVM

Destructive Revelry
Instant
Destroy target artifact or enchantment. Destructive Revelry deals 2 damage to that permanent's controller.
HVM

Deus of Calamity
Creature — Spirit Avatar (6/6)
Trample
Whenever Deus of Calamity deals 6 or more damage to an opponent, destroy target land that player controls.
HVM

Dragon Blood
Artifact
, : Put a +1/+1 counter on target creature.
HVM

Fencing Ace
Creature — Human Soldier (1/1)
Double strike (This creature deals both first-strike and regular combat damage.)
HVM

 

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