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40 Results Found. 

Aggressive Instinct
Sorcery
Target creature you control deals damage equal to its power to target creature you don't control.
GS1

Ancestor Dragon
Creature — Dragon (5/6)
Flying
Whenever one or more creatures you control attack, you gain 1 life for each attacking creature.
GS1

Armored Whirl Turtle
Creature — Turtle (0/5)
GS1

Breath of Fire
Instant
Breath of Fire deals 2 damage to target creature.
GS1

Brilliant Plan
Sorcery
Draw three cards.
GS1

Cleansing Screech
Sorcery
Cleansing Screech deals 4 damage to any target.
GS1

Cloak of Mists
Enchantment — Aura
Enchant creature
Enchanted creature can't be blocked.
GS1

Colorful Feiyi Sparrow
Creature — Bird (1/3)
Flying (This creature can't be blocked except by creatures with flying or reach.)
GS1

Confidence from Strength
Sorcery
Target creature gets +4/+4 and gains trample until end of turn. (It can deal excess combat damage to the player or planeswalker it's attacking.)
GS1

Dragon's Presence
Instant
Dragon's Presence deals 5 damage to target attacking or blocking creature.
GS1

Drown in Shapelessness
Instant
Return target creature to its owner's hand.
GS1

Earth-Origin Yak
Creature — Ox (2/4)
When Earth-Origin Yak enters the battlefield, creatures you control get +1/+1 until end of turn.
GS1

Earthshaking Si
Creature — Beast (5/5)
Trample (This creature can deal excess combat damage to the player or planeswalker it's attacking.)
GS1

Feiyi Snake
Creature — Snake (2/1)
Reach (This creature can block creatures with flying.)
GS1

Ferocious Zheng
Creature — Cat Beast (4/4)
GS1

Fire-Omen Crane
Creature — Bird Spirit (3/3)
Flying (This creature can't be blocked except by creatures with flying or reach.)
Whenever Fire-Omen Crane attacks, it deals 1 damage to target creature an opponent controls.
GS1

Forest
Basic Land — Forest
GS1

Giant Spider
Creature — Spider (2/4)
Reach (This creature can block creatures with flying.)
GS1

Hardened-Scale Armor
Enchantment — Aura
Enchant creature
Enchanted creature gets +3/+3.
GS1

Heavenly Qilin
Creature — Kirin (2/2)
Flying (This creature can't be blocked except by creatures with flying or reach.)
Whenever Heavenly Qilin attacks, another target creature you control gains flying until end of turn.
GS1

 

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