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68 Results Found. 

Advanced Stitchwing
Creature — Zombie Horror (3/4)
Flying
, Discard two cards: Return Advanced Stitchwing from your graveyard to the battlefield tapped.
GNT

Aerial Responder
Creature — Dwarf Soldier (2/3)
Flying, vigilance, lifelink
GNT

Air Elemental
Creature — Elemental (4/4)
Flying (This creature can't be blocked except by creatures with flying or reach.)
GNT

Always Watching
Enchantment
Nontoken creatures you control get +1/+1 and have vigilance.
GNT

Avatar of Growth
Creature — Elemental Avatar (4/4)
This spell costs less to cast for each opponent you have.
Trample
When Avatar of Growth enters the battlefield, each player searches their library for up to two basic land cards, puts them onto the battlefield, then shuffles their library.
GNT

Benalish Marshal
Creature — Human Knight (3/3)
Other creatures you control get +1/+1.
GNT

Bombard
Instant
Bombard deals 4 damage to target creature.
GNT

Bone Splinters
Sorcery
As an additional cost to cast this spell, sacrifice a creature.
Destroy target creature.
GNT

Bright Reprisal
Instant
Destroy target attacking creature.
Draw a card.
GNT

Call the Cavalry
Sorcery
Create two 2/2 white Knight creature tokens with vigilance.
GNT

Captivating Crew
Creature — Human Pirate (4/3)
: Gain control of target creature an opponent controls until end of turn. Untap that creature. It gains haste until end of turn. Activate this ability only any time you could cast a sorcery.
GNT

Claustrophobia
Enchantment — Aura
Enchant creature
When Claustrophobia enters the battlefield, tap enchanted creature.
Enchanted creature doesn't untap during its controller's untap step.
GNT

Cruel Revival
Instant
Destroy target non-Zombie creature. It can't be regenerated. Return up to one target Zombie card from your graveyard to your hand.
GNT

Dragon Fodder
Sorcery
Create two 1/1 red Goblin creature tokens.
GNT

Eager Construct
Artifact Creature — Construct (2/2)
When Eager Construct enters the battlefield, each player may scry 1. (To scry 1, look at the top card of your library, then you may put that card on the bottom of your library.)
GNT

Everdawn Champion
Creature — Human Soldier (2/2)
Prevent all combat damage that would be dealt to Everdawn Champion.
GNT

Fan Bearer
Creature — Zombie (1/2)
, : Tap target creature.
GNT

Favorable Winds
Enchantment
Creatures you control with flying get +1/+1.
GNT

Filigree Familiar
Artifact Creature — Fox (2/2)
When Filigree Familiar enters the battlefield, you gain 2 life.
When Filigree Familiar dies, draw a card.
GNT

Fleshbag Marauder
Creature — Zombie Warrior (3/1)
When Fleshbag Marauder enters the battlefield, each player sacrifices a creature.
GNT

 

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