<-- Back to All Sets

126 Results Found. 

Crumbling Necropolis
Land
Crumbling Necropolis enters the battlefield tapped.
: Add , , or to your mana pool.
E01

Cultivate
Sorcery
Search your library for up to two basic land cards, reveal those cards, and put one onto the battlefield tapped and the other into your hand. Then shuffle your library.
E01

Deathbringer Regent
Creature — Dragon (5/6)
Flying
When Deathbringer Regent enters the battlefield, if you cast it from your hand and there are five or more other creatures on the battlefield, destroy all other creatures.
E01

Delight in the Hunt
Scheme
When you set this scheme in motion, create a 3/3 black Horror creature token and prevent all damage that would be dealt to creatures you control this turn.
E01

Doom Blade
Instant
Destroy target nonblack creature.
E01

Doomed Traveler
Creature — Human Soldier (1/1)
When Doomed Traveler dies, create a 1/1 white Spirit creature token with flying.
E01

Dragonskull Summit
Land
Dragonskull Summit enters the battlefield tapped unless you control a Swamp or a Mountain.
: Add or to your mana pool.
E01

Dreadbore
Sorcery
Destroy target creature or planeswalker.
E01

Drowned Catacomb
Land
Drowned Catacomb enters the battlefield tapped unless you control an Island or a Swamp.
: Add or to your mana pool.
E01

Dualcaster Mage
Creature — Human Wizard (2/2)
Flash
When Dualcaster Mage enters the battlefield, copy target instant or sorcery spell. You may choose new targets for the copy.
E01

Every Dream a Nightmare
Scheme
When you set this scheme in motion, each opponent discards a card. You draw a card for each land card discarded this way.
E01

Excoriate
Sorcery
Exile target tapped creature.
E01

Expedition Raptor
Creature — Bird (2/2)
Flying
When Expedition Raptor enters the battlefield, support 2. (Put a +1/+1 counter on each of up to two other target creatures.)
E01

Explore
Sorcery
You may play an additional land this turn.
Draw a card.
E01

Extract from Darkness
Sorcery
Each player puts the top two cards of his or her library into his or her graveyard. Then put a creature card from a graveyard onto the battlefield under your control.
E01

Fencing Ace
Creature — Human Soldier (1/1)
Double strike (This creature deals both first-strike and regular combat damage.)
E01

Fertilid
Creature — Elemental (0/0)
Fertilid enters the battlefield with two +1/+1 counters on it.
, Remove a +1/+1 counter from Fertilid: Target player searches his or her library for a basic land card and puts it onto the battlefield tapped. Then that player shuffles his or her library.
E01

Fiendslayer Paladin
Creature — Human Knight (2/2)
First strike (This creature deals combat damage before creatures without first strike.)
Lifelink (Damage dealt by this creature also causes you to gain that much life.)
Fiendslayer Paladin can't be the target of black or red spells your opponents control.
E01

Fiery Fall
Instant
Fiery Fall deals 5 damage to target creature.
Basic landcycling (, Discard this card: Search your library for a basic land card, reveal it, and put it into your hand. Then shuffle your library.)
E01

Flametongue Kavu
Creature — Kavu (4/2)
When Flametongue Kavu enters the battlefield, it deals 4 damage to target creature.
E01

 

Follow us @CranialTweet!

Send quick questions to us in English for a short answer.

Follow our RSS feed!