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197 Results Found. 

Vampire Hexmage
Creature — Vampire Shaman (2/1)
First strike
Sacrifice Vampire Hexmage: Remove all counters from target permanent.
CNS

Vedalken Orrery
Artifact
You may cast spells as though they had flash.
CNS

Vent Sentinel
Creature — Elemental (2/4)
Defender
, : Vent Sentinel deals damage to target player equal to the number of creatures with defender you control.
CNS

Victimize
Sorcery
Choose two target creature cards in your graveyard. Sacrifice a creature. If you do, return the chosen cards to the battlefield tapped.
CNS

Volcanic Fallout
Instant
Volcanic Fallout can't be countered.
Volcanic Fallout deals 2 damage to each creature and each player.
CNS

Vow of Duty
Enchantment — Aura
Enchant creature
Enchanted creature gets +2/+2, has vigilance, and can't attack you or a planeswalker you control.
CNS

Wakedancer
Creature — Human Shaman (2/2)
Morbid — When Wakedancer enters the battlefield, if a creature died this turn, create a 2/2 black Zombie creature token.
CNS

Wakestone Gargoyle
Creature — Gargoyle (3/4)
Defender, flying
: Creatures you control with defender can attack this turn as though they didn't have defender.
CNS

Warmonger's Chariot
Artifact — Equipment
Equipped creature gets +2/+2.
As long as equipped creature has defender, it can attack as though it didn't have defender.
Equip (: Attach to target creature you control. Equip only as a sorcery.)
CNS

Whispergear Sneak
Artifact Creature — Construct (1/1)
Draft Whispergear Sneak face up.
During the draft, you may turn Whispergear Sneak face down. If you do, look at any unopened booster pack in the draft or any booster pack not being looked at by another player.
CNS

Wind Dancer
Creature — Faerie (1/1)
Flying
: Target creature gains flying until end of turn.
CNS

Wolfbriar Elemental
Creature — Elemental (4/4)
Multikicker (You may pay an additional any number of times as you cast this spell.)
When Wolfbriar Elemental enters the battlefield, create a 2/2 green Wolf creature token for each time it was kicked.
CNS

Wood Sage
Creature — Human Druid (1/1)
: Choose a creature card name. Reveal the top four cards of your library and put all of them with that name into your hand. Put the rest into your graveyard.
CNS

Woodvine Elemental
Creature — Elemental (4/4)
Trample
Parley — Whenever Woodvine Elemental attacks, each player reveals the top card of his or her library. For each nonland card revealed this way, attacking creatures you control get +1/+1 until end of turn. Then each player draws a card.
CNS

Wrap in Flames
Sorcery
Wrap in Flames deals 1 damage to each of up to three target creatures. Those creatures can't block this turn.
CNS

Wrap in Vigor
Instant
Regenerate each creature you control.
CNS

Zombie Goliath
Creature — Zombie Giant (4/3)
CNS

 

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