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318 Results Found. 

Vow of Duty
Enchantment — Aura
Enchant creature
Enchanted creature gets +2/+2, has vigilance, and can't attack you or a planeswalker you control.
CMD

Vow of Flight
Enchantment — Aura
Enchant creature
Enchanted creature gets +2/+2, has flying, and can't attack you or a planeswalker you control.
CMD

Vow of Lightning
Enchantment — Aura
Enchant creature
Enchanted creature gets +2/+2, has first strike, and can't attack you or a planeswalker you control.
CMD

Vow of Malice
Enchantment — Aura
Enchant creature
Enchanted creature gets +2/+2, has intimidate, and can't attack you or a planeswalker you control. (A creature with intimidate can't be blocked except by artifact creatures and/or creatures that share a color with it.)
CMD

Vow of Wildness
Enchantment — Aura
Enchant creature
Enchanted creature gets +3/+3, has trample, and can't attack you or a planeswalker you control.
CMD

Vulturous Zombie
Creature — Plant Zombie (3/3)
Flying
Whenever a card is put into an opponent's graveyard from anywhere, put a +1/+1 counter on Vulturous Zombie.
CMD

Wall of Denial
Creature — Wall (0/8)
Defender, flying
Shroud (This creature can't be the target of spells or abilities.)
CMD

Wall of Omens
Creature — Wall (0/4)
Defender
When Wall of Omens enters the battlefield, draw a card.
CMD

Whirlpool Whelm
Instant
Clash with an opponent, then return target creature to its owner's hand. If you win, you may put that creature on top of its owner's library instead. (Each clashing player reveals the top card of his or her library, then puts that card on the top or bottom. A player wins if his or her card had a higher converted mana cost.)
CMD

Wild Ricochet
Instant
You may choose new targets for target instant or sorcery spell. Then copy that spell. You may choose new targets for the copy.
CMD

Windborn Muse
Creature — Spirit (2/3)
Flying
Creatures can't attack you unless their controller pays for each creature he or she controls that's attacking you.
CMD

Windfall
Sorcery
Each player discards his or her hand, then draws cards equal to the greatest number of cards a player discarded this way.
CMD

Wonder
Creature — Incarnation (2/2)
Flying
As long as Wonder is in your graveyard and you control an Island, creatures you control have flying.
CMD

Wrecking Ball
Instant
Destroy target creature or land.
CMD

Wrexial, the Risen Deep
Legendary Creature — Kraken (5/8)
Islandwalk, swampwalk (This creature can't be blocked as long as defending player controls an Island or a Swamp.)
Whenever Wrexial, the Risen Deep deals combat damage to a player, you may cast target instant or sorcery card from that player's graveyard without paying its mana cost. If that card would be put into a graveyard this turn, exile it instead.
CMD

Yavimaya Elder
Creature — Human Druid (2/1)
When Yavimaya Elder dies, you may search your library for up to two basic land cards, reveal them, and put them into your hand. If you do, shuffle your library.
, Sacrifice Yavimaya Elder: Draw a card.
CMD

Zedruu the Greathearted
Legendary Creature — Minotaur Monk (2/4)
At the beginning of your upkeep, you gain X life and draw X cards, where X is the number of permanents you own that your opponents control.
: Target opponent gains control of target permanent you control.
CMD

Zoetic Cavern
Land
: Add to your mana pool.
Morph (You may cast this card face down as a 22 creature for . Turn it face up any time for its morph cost.)
CMD

 

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